Looping Cues
Looping Cues is an extremely powerful way to edit data on-the-fly. You play
the current Cue by simply clicking the Cue button in the Transport or pressing the C key.
Perhaps the quickest way to loop cues for editing purposes is to:
- Select a range in your track that you’re not satisfied with, causing that range to become the Current Cue.
- Enable Cue looping by checking the Cue Loop checkbox in the Transport (under the Loop Record checkbox).
- Press the C key or click the Cue button in the Transport to start playback of the looped Cue.
- Listen to the Cue loop play and edit the MIDI data to your satisfaction.
For example, click directly on individual notes or Drum Strikes within the
Graphic Editor’s Notes (piano roll) or Drums display and drag them to the left or right to
alter the start time; drag them upward to alter the pitch, or Shift-click them and drag them to the right to alter duration. Option-click and then drag a note or Drum Strike, or a entire range of data, to
create a copy, or Command-click on events to select them noncontiguously.
See Selecting Data in the Graphic Editor Window for details on how to select data and basic editing techniques. See The Edit Menu for details on all edit techniques listed in the Edit, Options, and other Metro menus.
The next step in our tutorial is Auditioning Programs.
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