Punch Recording
Recording only within a particular range of a track without altering recorded data before or after that range is called 'punch' recording. Punch recording allows you to re-record specific areas of a track without altering the entire
track.
Metro allows two punch record methods: Overdub and Replace. Replace replaces existing data in the punch range with what you subsequently record. Overdub retains all existing material, placing what you subsequently record on top of
previous material in the punch range.
You can specify a punch range either by graphically selecting it or by
entering the Punch In and Out times directly in the Punch In/Out dialog box (available
by clicking the door of the Punch setting in the lower right part of the Transport window). If your punch range
is not very long, you may prefer specifying it graphically. You can set a
punch range of any length at any point in the track.
To punch record a track:
Record enable the desired track in the Tracks window by clicking in the 'R' column, placing a dot there.
Do either of the following:
- Set a punch range in the Graphic Editor window by:
a) Opening the Graphic Editor window for the appropriate track and choosing the Arrow Tool
b) Clicking the Bar Number in the Time Line where you want the punch range to
begin
c) Dragging across the desired punch range and releasing the mouse after
selecting the end point of the punch range
- Set a punch range in the Punch In/Out dialog box by:
a) Clicking the door in the lower right of the Transport's Punch setting to open the Punch In/Out dialog box
b) Typing the In and Out times in the Bar, Beat, Clock fields
c) Checking the Stop playing at punch out time box if you want playback to stop at the Punch Out time, rather than
continuing until the end of the track
d) Choosing a Record mode by clicking either the Replace or Overdub button and clicking OK
Notice that the Punch setting in the Transport is now highlighted, which
indicates that Punch Recording is enabled.
Click Record or press Option-R.
Play your controller to record some music.
Metro stops recording when the counter reaches the punch out point.
Listen to the track again. If you don't like the new recording, choose Undo from the Edit menu and repeat steps 3-4.
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