The Markers Window
The Markers window contains all the Markers in the currently selected Section.
You select markers by clicking on either the Bar/Beat/Clock or Name columns; selected Markers will change to the current selection color. You can
edit Markers by double-clicking on either the Bar/Beat/Clock or Name columns; double-clicking on a Marker will open the Marker’s dialog for that event. If you click between the Bar/Beat/Clock and Name columns, the Marker Pointer will move to the corresponding Marker. If you are
playing, playback will immediately jump to the time of the Marker Pointer.
Clicking to the left of the Bar/Beat/Clock column will either Lock or Unlock the Marker on that line. Locked Markers are
denoted by a Lock icon.
Choose SMPTE Display from the Switches menu to display event times in the Markers window in SMPTE time.
The Options pop-up menu within the Marker window allows you to add a Marker, select all
Locked Markers, and shift selected Markers so that the first selected Marker
starts at a specified SMPTE start time.
See Also:
Creating a New Marker
Shifting Markers
Select All Locked Markers
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